I love the themes the game messes with and its factions-each of them seems to represent different genres of metal and their areas (if they have them) tend to be emblematic of their personality. The gameplay is a bit clunky but it works well enough to not be unbearable, and the little rythym game guitar riffs are generally easy enough to pull off that they’re not too much of a bother to play to get the effects. You attack with an axe in or play deadly riffs on your magic guitar in some fairly basic combat that is servicable, drive around in a badass car and do other, more normal open world things ala sidquests and unlockables. Just driving around the world is a fun time because you get to see some really neat or weird stuff in most areas, and its pretty visually engaging throughout the game with some pretty amusing stuff like a seawall covered in speakers that blows things up with sound. Each area is oozing with personality, from an eerie swamp filled with ghoulish specters and zombies to a glamourous city that epitomizes flashy gaudy style all of which have their own feel and atmospheric music that you can drown out with the amazing soundtrack on your car radio. It’s such a brilliantly realized world with trees made of metal, animals with metal or engines integrated into their bodies and huge monuments of metal iconography spread about that are just so well thought out and named. After that combat tutorial you make your way along a badass highway fending off demons to get to the main overworld, which is best described as a metal album cover come to life. The process of getting there is even metal as fuck-a monster with hands permanently in the hand position that most metalheads/metal bands use (generally called horns or some such, and apparently popularized by Dio) screams some characters heads off before howling to an ever more enthusiastic crowd.įrom there you are transported to a world of metal, and the introduction starts with some combat as well as some Children of The Grave by Black Sabbath which helps engage you in the world as you literally play a building apart in your fight against demons who want to kill you. The in-game introduction starts by mocking a few current metal trends that aren’t held in high regard by the game makers, and pines for the days when metal was king and at its apex of quality to some peoples minds-before transporting you to a world that is so metal it hurts. Also aiding in the engagement of the player is the fact that said menu screen is an old school Vinyl Album that is flipped around for different settings, etc. It’s hard not to love Jack Black when you put him in the right role, and him starring in a live action intro that serves to get you to the menu screen fits pretty damn well. From there I got a respect for the genre that has led me to listening to it as my primary source of music from then to now, with my entire music library on my phone consisting of almost entirely metal music with some synthwave standouts.īrutal Legend immediately caught me with the entertaining narrative and voice actors, and its rather fitting introduction to the game menu itself. I recall being pretty enthralled with the game, and the humor/great music really sold me on it as well as the world design being really great. At the time I wasn’t really into metal, and my musical tastes were still somewhat underdeveloped but this game would help push me into the direction of the best genre of music on this or any planet-as many here will attest-which I had never really experienced. I was first introduced to this game by a friend of mine in high school, who took it upon himself to loan me a PS3 copy of the game, a decision that would serve to introduce me to two things I would come to have a large fondness for in future years-Double Fine, with its clever writing and ehhhh gameplay that would become emblematic of the brand, and heavy metal. Honestly it’s a bit weird to me I haven’t talked about this game yet-it’s a game that has a very special place in my blood pump and its one that came to me during that tumultuous time in most peoples lives where where they begin figuring out who they are: High school.
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